<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>cecio's CGPortoflio Gallery</title>
<link>http://cecio.cgsociety.org/gallery/</link>
<description>cecio's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>I'm not Funny</title>
	<link>http://cecio.cgsociety.org/gallery/670602</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/160486/160486_1220383665_small.jpg"><br><br>made just for fun on lazy hours..<br />
i've used zbrush to create the base face, its simple switchin on particulars with Z, and then when find the right shape, i've exported the document and start painting in photoshop.<br />
<br />
hope u make a big smile  while watchin this dude.<br />
comments and crits are welcome.<br />
thank for watchin.]]>
	</description>
	<pubDate>Tue, 02 Sep 2008 19:27:49 +0000</pubDate>
	</item>
	<item>
	<title>Self Portrait - Waitin 4 my Muse</title>
	<link>http://cecio.cgsociety.org/gallery/556362</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/160486/160486_1193855708_small.jpg"><br><br>Hi CGmaniacs - this is my last personal work.. this time really personal... self portrait of me during a sad - uninspired night..<br />
i've try to mix ,with vray lights,  a realistic / illustrative ambience,  like in a dream... hope that ve do it.. ! lol.<br />
<br />
the pipeline is the same as always:<br />
i've modeled and posed the base mesh in xsi , export in zbrush to adjust volume definition of the rigged mesh , and to sculpt a lil bit here and a lil bit there...<br />
texturing of the skin do it handpaint in zbrush the other textures are photoshop ( also the w.allen t-shirt is my own property :P).<br />
afterall imported the scene in 3dsmax (vray displacement mod)  and rendered with vray .<br />
that's all.<br />
<br />
hope u like it and.... comments - crits are welcome...<br />
<br />
thanku . bye bye ]]>
	</description>
	<pubDate>Wed, 31 Oct 2007 18:35:13 +0000</pubDate>
	</item>
	<item>
	<title>Snakefood</title>
	<link>http://cecio.cgsociety.org/gallery/516054</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/160486/160486_1183895215_small.jpg"><br><br>There's my last work - subcommission for thaisign - the mistress is going feed her snake with your wet eyes, its an ancient thaillandese legend -  totally handpainted (not the enviroment snake skin) with wacom tablet intuos 3 and photoshop - using reference for the character, this shot take me about 15 days of total work.. a lot of fun, its a lot of time that i dont post works here and i dont know where i can show u my work passes, anyway hope its correct posting links here!<br />
( deleted links) post image sub.<br />
really hope u like it! c&amp;c always wellcome]]>
	</description>
	<pubDate>Sun, 08 Jul 2007 11:43:14 +0000</pubDate>
	</item>
	<item>
	<title>Fuel Drops</title>
	<link>http://cecio.cgsociety.org/gallery/448511</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/160486/160486_1168194249_small.jpg"><br><br>i Started with the base mesh in xsi - exported in zbrush for refining volumes and creatin normal map, i've set the woman in the right pose with default skeleton biped of xsi n re-imported in zbrush to render with a global illumination shader - rendered in 4000x 3000 for AA samples in photoshop . the same procediment for the dress , the woman is textured handpainting with zbrush.. a lot of little retouches and hairs are do it with photoshop , the flame is maked with maya fluids and the envtroment is a speed render of vray ( i've need a quasi monte carlo sampling  to make  my work more near to reality) the fueldrops over the floor are maked in about 1 hour with the NextLimit Realflow ( Real Wave technique), afterall i've used digitalfusion for composing the photoshop retouched layers..<br />
<br />
Really Hope U like it !!! !!!<br />
<br />
Comments and critiques are always welcome]]>
	</description>
	<pubDate>Sun, 07 Jan 2007 18:24:13 +0000</pubDate>
	</item>
	<item>
	<title>Loathin'</title>
	<link>http://cecio.cgsociety.org/gallery/401719</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/160486/160486_1157536347_small.jpg"><br><br>Softimage Xsi For basic Modelling - Zbrush For Texturing And Microsculptin the Skin of the feet . 3dsmax ANd VRAY for rendering - Digital fusion ANd photoshop for a lil bit of compositing..<br />
<br />
this is my room.. and 'ive stopped to workin for loathin' today!<br />
hope u like it!<br />
<br />
C&amp;C wellcome<br />
]]>
	</description>
	<pubDate>Wed, 06 Sep 2006 09:52:30 +0000</pubDate>
	</item>
	<item>
	<title>Old Dirty Evil</title>
	<link>http://cecio.cgsociety.org/gallery/286756</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/160486/160486_1129650291_small.jpg"><br><br>Xsi 5 for low poly modelling - zbrush for sculptin and rendering - photoshop fore some post and flames effects<br />
hope u like it!<br />
]]>
	</description>
	<pubDate>Tue, 18 Oct 2005 15:44:55 +0000</pubDate>
	</item>
</channel>
</rss>
